Advanced Music
in Howden with Tom Hodge
For those with a lot of musical improv experience!
Finding songs in longform improv is one thing, but sticking to them and committing to them musically is how to take the show to the next level, so lets do that! We will dig deep into song structures so we can utilise them live, identifying what the song needs at every moment so that everyone on stage can make it happen. We will craft endings to songs that do them justice, overcommit to the genre offers, and discover some absolute bangers.
One-off, not repeated
Scenes that could have Ended with a Kiss
in Meet 5 with John Tapp & Kate Bishop
Have you ever wanted 2 characters to fall in love, but weren’t sure how to make that offer to your scene partner? Do you know how to demonstrate attraction between 2 characters?
We will look at some techniques for this, while enabling your partner to decline the offers you might make.
There may be some very limited physical contact during this workshop (e.g. holding hands). This will be on an ‘opt-in’ basis.
Repeats session 4
Play Your Cards Right
in Meet 11 with Stags Woodward
Take a card, any card… & add some new tilts to your bag of improv tricks.
Whether you’re a newbie or an experienced improviser, it can be easy to get into a rut. In this workshop, we’ll have a pack of cards with dynamic scene directions from a range of different sources that can nudge you into taking things in a direction you’d never normally take it. When the bell rings, take a card and see where the suggestion takes you. Stick or twist, either way you’ll gain a whole new bag of tricks.
Repeats session 5
Customise your Shortform Games
in Meet 12 with Matt Watson-Jones
There is never just one “correct” way to play any shortform show game - that’s why there are so many different names for almost identical games the world over.
This workshop will run you through a bunch of different ways to spice up shortform games so that your cast and audience have a better time. We can also collectively figure out what it is you don’t like about your least favourite games, and work out ways to make them better.
Let’s unlock a spirit of creativity in game design, and hopefully create some new versions to share!
Repeats session 3
Slacker Jam
in Cedar with Eji Osigwe
Also known as “Follow the Leaver”, a Slacker starts with a simple two-person scene, but whenever (whenever!) a character leaves a scene, the scene ends and we follow that character into a new scene elsewhere in the world. This can get silly.
One-off, not repeated
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